Online Dimensions

# Mobile Apps

DESIGN

Looking for effective design solutions? We create simple, clean, and attractive mobile app designs for business.

Mobile Apps

UI Design Principles

Design principles make the UI designer’s job much easier. They remove a lot of the guesswork and make interfaces more predictable and, therefore, easier to use.
Below you can find the six of the most common user interface design principles; the structure principle, the simplicity principle, the visibility principle, the feedback principle, the tolerance principle, and finally, the reuse principle.

The Structure Principle

Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The structure principle is concerned with overall user interface architecture.

 

The Simplicity Principle

The design should make simple, common tasks easy, communicating clearly and simply in the user’s own language, and providing good shortcuts that are meaningfully related to longer procedures.

 

The Visibility Principle

The design should make all needed options and materials for a given task visible without distracting the user with extraneous or redundant information. Good designs don’t overwhelm users with alternatives or confuse them with unnecessary information.

 

The Feedback Principle

The design should keep users informed of actions or interpretations, changes of state or condition, and errors or exceptions that are relevant and of interest to the user through clear, concise, and unambiguous language familiar to users.

 

The Tolerance Principle

The design should be flexible and tolerant, reducing the cost of mistakes and misuse by allowing undoing and redoing, while also preventing errors wherever possible by tolerating varied inputs and sequences and by interpreting all reasonable actions.

 

The Reuse Principle

The design should reuse internal and external components and behaviors, maintaining consistency with purpose rather than merely arbitrary consistency, thus reducing the need for users to rethink and remember.

0

INTERNATIONAL TEAM

0 +

YEARS

0 +

CLIENTS

0 +

PROJECTS